Originally Posted by onward
To make the custom player characters more interactive in cinematic discussions, voice recognition could be added, and the character on screen could mouth the words as they are spoken. For reference, here is a Skyrim mod that adds speech recognition so that you can speak the dialogue lines aloud to select them:
https://www.nexusmods.com/skyrimspecialedition/mods/16514

Also, there should be different sets of dialogue choices depending on the player characters race, alignment and IQ level. A LE drow wizard with an IQ of 18 should have different dialogue choices than a CN halforc barbarian with an IQ of 3.


This, while cool and logical, would cost too much (game will have fully voiced custom - several variations of voices for female and male and then another set for origins). They said there will be no background-specific dialogues, because there are too many permutations already. So I would not expect dialogues depending on int, wis or char and alignment. There are some lines with race tag tho.