Originally Posted by Saberem
Thanks for checking, I just tried it again and it was just a visual bug when out of range.

Normally it just says target is too far but when out of movement it displays the percentage and disadvantage instead so I didn't notice I was out of movement. When in melee range it does correctly show advantage.



Pretending to respond to someone just to bump this back up to the front page...

I mean, yeah, I've seen a few visual bugs like that when it comes to targeting. I'm sure they'll get those all ironed out before too long, though. They seem to be fixing bugs at a pretty solid pace so far.