I don't imagine that surfaces are going to have saving throws, unless they are generated by very specific spells. They don't have a DC assigned to them so there's no saving throw to use. Individually giving every surface in the game a DC for a saving throw might not really be worth the effort, and might cause a great many things to bug out.

(And let's be real, if saving throws for most surfaces were possible, most enemies would coincidentally succeed the vast majority of the time.)

Last edited by Saito Hikari; 06/12/20 10:07 PM.