I really hope that what was done to the barrels at the moment is just a temporary solution to check statistics and players reaction on reduction of "barrelmancy" possibilities.

1. What is right about barrels at the moment:
1.1. We can’t so easily throw them.
1.2. We can break them and make them spill their contents around.

2. What is wrong with barrels at the moment:
2.1. Their weight if their model size is proper.
I mentioned before in my previous feedback 50l many times, that's the approximate volume of your barrels judging by their size in comparison to characters. An empty barrel itself should weigh at least 1kg, 50l of water is nearly 50kg. Oil, spirits and gunpowder are lighter, but not that much.
2.1a. Their model size and amount of contents if their weight is proper.
2.2. We can put a barrel in our inventory.
Look at your backpacks, look at your barrels - they do not fit. And even smaller ones realistically would be a problem to carry as a part of the inventory. One 10l barrel may be tied to a backpack, but more than 1 should create considerable hindrance.
2.3. We can't throw them at all.
Throwing a barrel is actually technically possible. Here is youtube video https://youtu.be/DoEBdoN72ZI
It's weight that should prevent us from throwing barrels or throwing them too far.

So I'm partially returning to suggestions I've posted before:
1. Fix weights for barrels or their model sizes along with the amount of contents they spill.
2. If barrels will stay big do not allow to put them in inventory.
3. Create a separate interaction mode for carrying objects in character hands and make it possible to use that with barrels.
4. Allow us to throw the barrels with proper involvement of strength.