Originally Posted by Kaptin
I'm curious how they handle multiclassing because with multiclassing you can create such broken builds it's stupid like warlock and sorcerer multi-class so you don't have to ever sleep (long rest) and you can stack forever sorcerer spells which only pisses of DM and bans it lol


Wasn't coffeelock Sage Adviced away? I think it was something about Pact Magic being enitrely separate from spellcasting, but I may misremember.

Originally Posted by Danielbda
Would have no quarry with them changing the social features of Assassin, since they will not be used in a video game, and replace it with something more combat focused. But changing Assassinate would make no sense, since it can be implemented as written.


Yeah, neither would I, it's just a matter of what they replace it with. Tbh I kind of wish there were two takes on Assassin in 5e, "ambush predator" and "social stealthy killer". Now it's merged. It's not terrible, but I think I'd prefer that split. Btw, it's probably unrealistic for BG3, but it would be amazing if such social features DID work...

I don't think they're going to change Assassinate (much), but depending on how the game grants surprise it might be OP or garbage. (Just like in tabletop, I suppose.)