Whatever else "
Should have given this to Obsidian" has become, I thought there were some interesting points about what people like about the genre. For me it's the "collaborative narrative", that because it's all pre-made, causes CRPG makers to really put a lot of effort into games designed around the player's narrative agency.
In this vein a lot of the popular RPGs of the last two decades came up, I've played most of them, but I'd love to learn about ones I haven't played, and more than that I'd like to know what makes it a good RPG to you and what if anything makes it an interesting RPG to play. Is it an interesting world? Did they deal with the choice paradigm in a new or interesting way? Was it just a solid experience that you find lacking these days?
I'll start:
"Choice of Robots" by "Choice of" games, it's a completely text-based game and like the name implies, is designed in the same style as a "choose your own" adventure, I've played a lot of these games but if I had to introduce any one of them to someone, this would be it.