Agree, first time through, when you don't know what to expect.

After that, it's easy to sneak up on the roof with the goblins in the blighted village and take them out.

If you leave 2 party members up on the bridge it's easy to beat up the githyanki.

Many goblin fights in the scantum you can get above them and pick them off; they rarely get in a hit.

After taking out all the goblins in the sanctum, I find it fun to come out on the upper deck and take out all 20-some of them in the courtyard and see how little damage I can take. Move up, shoot, back off - shooting fish in a barrel. This also shows some limitations with the AI; if you don't go near the side with the steps (left side looking at it) they won't climb up and rush you. They should be able to swarm you, but don't. Mostly try ineffectively to hit you while you take them out.

The current mechanic makes misty step super valuable, along with Jump and the Roques ability to Dash twice.

Don't get me wrong, I don't think this breaks the game as implemented. I just think it would be balanced better if the mechanic wasn't quite so overwhelming.