I've mentioned it elsewhere but this seems like the perfect thread. Dragons' Dogma has a really interesting system for their companions (pawns), with AI that improves over time. For instance, once you learn an enemy's weakness it will be remembered and your pawn will cast the relevant buffs on you to exploit that in future encounters.That may not be so useful here, as people seem to want to manage their companions to the nth degree, from what I've been reading on these forums – but what I really like is how in DD your pawns will do looting for you. Imagine not having to click on every plant you come across in the wilderness – let your druid harvest it for you. Maybe your barbarian likes smashing crates? Maybe your thief can check containers? I know it's not everyone's cup of tea, so needs to be a toggle... but it would really cut a lot of the repetition out of the game. You could even have your companion exclaim when they find something unusual etc to give them more personality, make the game feel more alive. Once you start thinking down this path it gets pretty exciting, and to me feels more like real D&D.