Originally Posted by AzAthena
Originally Posted by kanisatha
Ultimately, with BG3, it is the name that it all comes down to for me. If everything else about this game were exactly the same except for it having some other name than BG3, my reactions would be completely different. My curiosity for a new D&D game and my love of cRPGs would've caused me to come take a look. Once I got that look I would've said "Nah, this doesn't look like a good game to me at all," and walked away. But the moment it was named Baldur's Gate 3, that changes everything.


am i not alone in feeling that the name gripped me, yet equally i felt like it was so unexpected what i received?

i actually like the bg3 game in its current experience, yet i definitely hit a point where i wondered if the name choice was simply to acquire a userbase, where a new D&D title may not have achieved the same

Because some of us do not compare to DOS2. The community created content for BG3 while a start is yet almost NOTHING compared to the stuff Online persistent player driven worlds and thousands of modules adventures the Neverwinter Nights community created.

Finally Baldurs Gate 1 and Baldurs Gate 2 are classics.

All players do not want to win with pushing a barrel and taking high ground advantage. There is nothing wrong doing that (even more so when challenge otherwise would be very hard), but then they should that enemy AI does that at least rarely. That would be the day a player group get ambushed by wandering monsters.

Last edited by Terminator2020; 09/12/20 05:59 PM.