I like fairy tales ... the original ones written by the Brothers Grimm. Not like Disney versions at all ... lots of heads get chopped off, vague moral values, and not always a happy ending. Not for kids!

As far as writing for a computer role playing game (CRPG), one example I can think of is "Pillars of Pentagarn" by Rose Estes. It's a quick read which allows the reader to choose a course of action at various points in the story, such as "turn to page 33 if you decide to climb down the shaft" and stuff like that. It's very clever. This one is OK for kids, though I warn you not all the endings are happy, either. (* laughs like Vincent Price *)