I missed this thread but I completely agree with Nyanko.

The actual disengage mixed with jump as a bonus action combined with easy highground/backstab advantages make combats """funny lolz""" but it drastically decrease their tactical value, their balance and their interrest.

Those mechanics completely determine what combats have to be. Not sure I'll be able to go to the end of the game because combats become boring and unsurprising before the end of act 1.

This game is strange... We have to take it seriously as a D&D game and the next second we can use the silliest combat strategy like in other Larian's game. I really hope BG3 is going to become more serious and less funny for the lolz (Solution : trust D&D)

Last edited by Maximuuus; 12/12/20 05:57 PM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus