Still seeing the same issues as above. The only way to re-join a multiplayer game is to create a lobby, invite friends, start a new game, then skip to character creation and load the previous save. Anything else either throws errors or doesn't even start. This long process is exacerbated when the game kicks players at random or the party has to reload because characters (especially summons/familiars/companions) can't end their turn in combat. It's made multiplayer extremely frustrating to the point where we've had to recreate the lobby four times in an hour and we just give up. Still seeing all these issues as of 12 Dec.