i fail to comprehend what this post is about.
I was refering to the way a story is told.
it has nothing to do with gameplay.
Fantasy novel style (if done properly) is like a Nordic Saga or the Odyssey, its a heroic story with themes defined and characters that are in many ways mythic archetypes (this is done less and less and its why fantasy novels dteriorate, the fantasy genre doesnt work well for quasi historical fiction as its too easy to handwave almost anyhting, fantasy works well for those kinds of narrative in literature)
a video game has many more options. It CAN lead itself to that kind of narrative, but BG3 is not that. BG3 discribes more the "Basis" for a Legend.
The thing that happens in universe, themes, charactterizations, mythic archetypes and so on would be drawn after the actual action has happened.
Simmilar to, as i said, a DnD campaign.