Originally Posted by Isan
All companions feel very multifaceted and 3-dimensional

AHAHAHAHAHA hahahahah, >inhales< HAAAAAAHAHAHAHAH- ok just kidding. wink
But thanks for the chuckles you lured out of me.
From what we know they seem... ok.

But Lae'zel? Really? She feels like the wierdest creature. Zorru was right. Yellow as a toad and twice as Lizardbrained.


Originally Posted by Isan
They all feel very real and grounded, not over-the-top or simple archetypes


Really? grin
We have
° A Githyanki Murderhobo
° A whipped Victim special dude with longer, spiky teeth
° A Mage of imens plot and the Ex of a Goddess
° Another whipped Victim but got revenge with a dark pact ( which feels the most relatable to me actually )
and
° the most probably biggest Mary Sue in the making, probably some wierd form of Asumar Half-Elf cleric with fake-memorys, stockholm syndrom and is now fighting for the enemy who has abducted her against her divine mother Selune herself.
And if I am not right about Shadowheart, I will officially apologize. grin
Hahahaha, just read you suspect the same. >brofist


We really know the clichee's huh?

LarianStudio does a good job so far of course.
And I wonder how bored many players would be if one of the kidnapped people escaping the Nautiloid would be
° a Baker who is only good at using Clubs for example
° a Fisher or a Farmer, or maybe a Lumberjack
and
° an unlikeable snobby Asshole that is an actual Noble from Baldurs Gate or something
But not some kind of Hero in the making like Wyll.


Just average, mediocre people with less revealing and awe inspiring backstorys.
We we are all snatched up at random of course by this Mindflayers.
But somehow we ended up all being stereotypical Heromaterial.
And I find this a little disappointing actually.

I hope Larian will add more companions right from the get-go.
More people we find who have also safed by this mysterious force, or were lucky to survive the crash.
People will actually horrible stat placing.
Reflecting their mediocre existence.

Maybe even with wierd debuffs like... Asthma, a weak back, trauma's, or general depression.
Not to go full "Darkest Dungeon" style of course, but people with weaknesses!
A low startinglevel is not a weakness.


All those flavour characters that are apparently playable in the finished version of the game, I feel they are kind of high quality companion material which should not be so easy to get our hands on.
I let Shadowheart run off at the start of another playthrough and murdered Astarion too right away, cause he caught me stealing from him before the first cutscene.
There is a very refreshing vibe to have a run that feels throughly "hardmode" and unique. wink

But of course... due to mechanics and limitations of our characters strenght, missing out on too many comrades, will in the end break the camels back.
Or have us put up with weaker people for comrades at the start as I said earlier.
The unlucky Dudes almost enthralled by the Mindflayer for example.