Originally Posted by Black_Elk


Like the various competing factions haven't really appeared yet, and the sweeping political backdrop. BG1/2 had a nice slow build, and when you finished the game you felt like you knew pretty much everything important there was to know about the Sword Coast and Amn.

I don't know, and probably won't until I see where it goes after chapter 1, but just feels like it needs more and then some hehe


Your comment about the "nice slow build" really resonated with me. Granted BG2 had the prison escape which was a somewhat frenetic start but already you had a clear idea of who your adversary was. I'm all for a bit of mystery but BG3 feels like you have had the kitchen sink thrown at you from the outset and so far I have no idea what's going on other than that there is a tadpole inside my head.

Also I simply cannot get over forcing the party to camp only at night and in a fixed location. It's just so utterly daft that if you want to play a rogue, you can't sneak around at night.