Originally Posted by Balls
There is a huge difference in a game like Solasta, and BG III. Solasta is similar to a "ruleset simulator". It has little in the way of immersion, imagination, and any sort of soul. It parrot's D&D's systems without too much in the way of any creative impact.
You know you can have both right? The game can be a ruleset simulator AND have great characters and story. The whole point of my "side" is that Larian should not choose between great gameplay and story, just look at how Solasta is doing and see that a RAW adaptation plays better, the story and characters are already implemented.

Last edited by Danielbda; 17/12/20 10:24 PM.