Originally Posted by Maximuuus
Originally Posted by Abits
I think your point about the dice roll is true. I don't think dice rolls should be a part of companion story arc.

This
There are way too much roll in every situation and it's very dissapointing missing things about companions because of dices.

I second/third this: if these companions are meant to represent our adventuring party members, then they are the parallel to other players in a D&D adventure, and you don't roll against players, by etiquette - social interactions are roleplay. If they aren't that, then they are NPCS, and shouldn't be getting so much spotlight... We shouldn't ever really be rolling against our party members; but if we do, it should be in a supporting way, and not as the gate-keeper to content. Insight checks might indicate something to us, but they shouldn't ever open up options that we're not allowed to say unless we pass it. If I think Astarion is holding something back, I need to be able to say so, as my personal judgement - I shouldn't be gated behind having to pass a check before I can say the line to him. Whether a character is willing to open up to me about a personal detail or not should be determined by how much they trust me, not by an on-the-spot skill check.

Originally Posted by Omegaphallic
Is it weird that I actually like Shadowheart, she is cute as fuck, pragmatic mostly, and likes Scratch.

I mean, she's also rude, standoffish above and beyond acceptable expectations, condescending, holier-than-thou, smug and hypocritical, and she doesn't believe that turnabout is fair; she'll eagerly press you for details about private matters, get sniffy if you won't immediately spill your guts to her, demands that you reveal information about your experiences to her, and justify it as wanting to see how well your thoughts/beliefs align first, but will not at all respect you if you think or behave the same way towards her - and will in fact ramp up her condescending attitude towards you, or act like you're being an idiot, if you do so. Only for *her* though - *she's* the only one that you're stupid for keeping secrets from; she likes it when you deceive anyone else... oh and also has a fair pinch of racism thrown in, back-handed religious zealotry, and is the kind of personality that jumps at the opportunity to trash-talk and insult people who think differently from her.

But to answer your question, no, it's apparently not weird... Apparently a lot of people don't find any of that off putting enough to overrule the fact that she's a conventionally attractive human-like female, and the only such available currently (discounting Minthara). Some also find her story compelling enough to overrule all of that; I'm trying to do so, but have not succeeded yet.

I'm doing a play through currently where I keep her in the party, do her events and play nice with her about her secrets as and when they come out.... my opinion of her behaviour is not *much* improved, considering that she suggested we talk about it at camp later, and then when I tried to her first response was to snap at me with anger about how *she* doesn't have to tell *me* anything... she's seemed a bit more reasonable in some places since I learned her secret (only achievable by passing *multiple* easy to fail checks, and forgoing other dialogue options forever in order to pursue them), and has been at least palatable on the journey so far... but she's certainly not seeming like the kind of person I, or most of my characters, would choose to associate with.

I don't know if I've hit her 'new' dialogue lines yet, the ones that are different from the original; folks have said I'll be able to tell, because they're jarring and different, but I don't actually know what and where they are, and so far I haven't encountered anything that feels like it's out of character for her, or obviously new or different.