Hello people! Altough this topic seems a bit focused on visuals, which I absolutely agree, I wanted to give some feedback about playing as a halfling overall and decided to post it here.
- Although I enjoyed playing as a halfling i think this choice of race only adds a difficulty level to the overall experience with no major advantage, like for example, shorter jump lenghts. Even thought halfings can enter holes other characters can't, I miss the opportunity to jump/climb and reach narrow/small spaces other characters can't. I played as a halfling hunter and as high-ground makes a huge difference in a fight, I constantly found myself wishing I could reach some narrow spaces in a hill to have some advantage. So overall there should be there should be more room available to reach jumping or climbing, comparing to a full sized character.
- As a hunter the lack of height hinders you constantly and I think that's great hahahaha I often found myself in a tought spot because I cound't shoot an arrow in my turn because a small bulwark was in the way. But I sense that enemies ignored those obstacles, don't know if you had this issue.
- About the dialogues, I think there should be a richer interaction with npcs as a halfing, overall we just get some simpathetic Merry/Pippin choices of answers that don't really get you anywhere, most npcs just ignore this "naive" answers making the player choose other races to interact and get more useful/fun info most of the time. I think a good solution is to seek a more compeling npc reaction to those answers, in a way that the player could feel a bond or some empathetic connection with this gentle race (as presented until now)
- This compelling reactions could be shortcuts in a dialogue to reach a favorable answer/decision sometimes or a hard to get item/buff/info given by some npc at the end of a talk to help you in the journey. That said, there could be a complete despise by some characters as well! I felt some despise by Lae'zel but nothing that could really be a stone in your way.
- About the visuals, the previous posts cover about everything I noticed so i'll skip this section.