Druid's in wild shape, there hit points while in that form reverts to there normal form, once the wild shape form reaches 0. and extra damage is supposed to carry over to the druids normal remaining hit point points. The problem is the druid NPCs are not doing this while wild shaped. How its working in game at the moment is if you reduce them to 0 hit points while wild shaped is they just die as if the form instead of just knocking them out of wild shape and carrying over the remaining damage. So mentioning it because its broken.
Last edited by soulstalker; 13/12/20 01:32 AM.