Originally Posted by agad
  • Spell saves need to happen at the END of the enemy turn not at the start. Otherwise the PC needs the enemy to fail two saves in a row for anything to take effect for 1 turn. (This is hopefully a bug and it is likely frustrating players who already struggle with RNG).
  • Allow swapping prepared spells only on long rest (otherwise sorcerers will be very weak when they're added).


[...]

  • Remove backstab advantage (or rethink flanking a bit). At the moment, its silly that you can circle behind anyone on your turn and gain this advantage and they don't react. Perhaps only allow when the enemy is flanked (i.e. engaged with someone else).
  • Disallow eating food during combat.


[...]

  • Show lockpicking and perception dice rolls explicitly (or make this an option)
  • Show shields/secondary weapons stowed on characters
  • Add option to rotate character in inventory screen

Agreed.