Originally Posted by Topgoon
Now specifically regarding BG3:

Red Dragon:
Has anyone actually killed the Red Dragon legitimately without some sort of barrelmancy or physics cheese? All Larian needs to do to fix that situation is to make the creature far more aggressive if you mess with it (that includes coming too close). Remove the "level/CR" that is placed beside the creature (or put in an appropiate one - 10 for young adult, etc). And finally, give the thing fire immunity like it's supposed to have.

Mindflayer:
If you're talking about finishing the wounded Mindflayer... I honestly don't see why not. Once again, this shouldn't be a magical playground where powerful creatures should magically disappear for the player's sake. The fact that the game doesn't expect you to fight it at normal status makes this work IMO.

"Beholders":
I have not found a Beholder in the game. Spectators though, there are 2. They are challenge rating 3, and totally appropriate for a lower level party.

Archdruid:
In BG3, it's clear that Archdruid is being used as a political title as opposed to a true measurement of power. Kagha declared herself as Archdruid after Halsin was supposedly gone. It has nothing to do with her power - she didn't magically got more powerful when she promoted herself. This is a situation of leaning on too much meta-knowledge of the Monster Manual (which btw, is highly discouraged in PnP games).

I have to admit you are right, they have explanations for everything. But still for not a single second of this game I did feel like a level 1 character that has to rethink challenging anyone. Overall the story, the companions - nothing feels like you at the beginning of your journey. I remember back in BG1 a simply lvl 6 bounty hunter kicked the ass of my unprepared lvl 4 party as I underestimated him thinking its just a lonesome little bounty hunter. Seeing Sarevok killing Gorion I knew that I'm suposed to feel afraid. None of this athmosphere is present in BG3. You are more suprised when something like minotaurs are all of a sudden beefed up with additional abilities and as random encounter turn out to be much tougher than the gyth hunting down mindflayers for fun.

Its not even about the difficulty level. Its about how the world feels. In BG3 the execptional is standard.

Still it all could be just some skewed perception.

Last edited by biomag; 20/12/20 08:03 PM.