I would love to be able to test level 5 - it adds a whole new spell level and some mechanics that would benefit from EA testing.
- 3rd level spells - it's the first level where strong AOEs (damage or control) is introduced. Would also love to see if they implement things like Fly, etc. I would love to see how that balances things out.
- Extra Attacks - unlike previous editions, 5E in PnP is super flexible with extra attacks. You can attack and move in any combination - would love to see if Larian keeps that.
If we look at the past at DOS2 - anything that went through the EA (fort joy) was definitely of higher quality.
Wait is that how they are doing it? I was hoping since its a video game that extra attack was like a separate option like an ability where you do a new attack animation and hit twice. If it's the same animation just twice then that absolutely makes melee classes boring and get even more outshined by mages. Essentially auto attacking from beginning to end game with no progression visually unlike mages. That actually gives me pause.
Now i'm on board for to see level 5. I hate when games give bias to mages and refuse to give actual abilities to melee. Pathfinder did that and I hated it. Mages can explode cities but you can swing twice and they wont even make it flashy? That'd be a red flag for me. I haven't even thought about it till now. Thanks I guess.