Yes it should be available, but some level of deterrence. Like some investment. Maybe it costs 50 gold... or maybe it starts you back off at camp. Something that puts a slight deterrence so that abusing the game is not so easily accessible and almost encouraged. Its hard as a player no to use the options availble to them such as pickpocketing for example. Do I want to reap the benefits from investing in a thief and sneak abilities? Yes. But just like in D&D you have to earn it. You arent able to steal over half the inventory of a shopkeeper, which items would have cost you 6000 gold, when you are level 2. Isnt that immersion breaking? Are you a master thief? I mean youre level 2 only.
So technically I never really need to invest in sleight of hand again or worry about adding on any special stealing skills. That part of the game is over. From start to finish I can now steal 75% of the inventory from all the shopkeepers in the game....
Thats called an exploit, not a feature.
It makes very little sense. Stealing was OP in Divinity for sure but not as bad as this currently. The shopkeepers have very value-able items, you can pickpocket them more than once, which you couldnt do in Divinity. You can also re roll stats on items to pickpocket until they hit 0, just by clicking another item then reclicking it. You can steal literally almost all of the inventory in one single try which you also couldnt do in divinity, because it was weight/price based limited by your thievery skills. So you either waited until you had a better stealing stat so you could steal more from them or you took the best items you could on your one try.
They should apply those same rules to this game and for all of you who enjoy exploits and being OP, they should just provide you with the special code that allows a command prompt to give you whatever items you want. You can always play story mode too.
Last edited by gametester1; 21/12/20 05:39 PM.