So then what would you say if the developers tomorrow decided they wanted to prevent save scumming and the final game didn't allow it or prevented it by deterring it in some way? What would you say then? Solasta is planning on doing this by erasing your quicksaves if you died during combat, and they also have an option (easy mode) to allow randomization rolls, so the rolls will change every-time you reload but the base game, (as it was intended to be plated) does NOT allow for new random rolls when you reload from a save. Now why in the world would a developer design an RPG game based on 5e like that? Hmmmmmmm.

EXACTLY. It goes both ways buddy. It depends on the final product and unfortunately for your argument, we do not have a final product. Its up for grabs and its flexible to changes. This is why my post is completely valid and the points are valid. Just because you like easy games that dont challenge you doesnt mean everyone wants that so dont step on their toes and argue for the game to be a cakewalk by saying they are wrong for wanting a fair and balanced game. Im casting my vote for a better product which I think will have lasting appeal and be more respected and appeciated by its fans.

Last edited by gametester1; 21/12/20 07:05 PM.