I agree with most things said here:

- In the movie "the incredibles" the bad guy said "If everyone is super, then no one is." when he talked about selling stuff that gives super powers. That's right. BG3 tries so hard to throw special stuff at you that it does not feel very special.
I think I know something similar: PST was great because it turned usual fantasy stuff upside down. Numenera was bad because it threw tons of strange stuff at you just for the sake of being strange.

- I agree that it may be a good idea to remove the level shown on enemies.

- BG1 and Gothic 1+2 were great because you started very weak and you could run into stuff that was way too much for you. But you grow stronger and you can come back later.
No levels shown on enemies was also nice. Find out the enemies strength by fighting them.


groovy Prof. Dr. Dr. Mad S. Tist groovy

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already :hihi: