Something is bothering me from few days: my toon trades with an npc then for any reason a fight starts, obviously the seller dies. Being a bad, very bad person my toon and their companions loot the corpses. Magically all the stuff they were selling and the money that was in their pocket is no more.
That's a frigging contradiction with the mechanics of the game: if a toon can pickpocket the full inventory of a seller there's no reason that the objects disappear when a vendor dies.
I get that a fight is involved so it would be less estraniating if the objects were distructed, like when an attack is used to forcely open a chest, instead of just a full inventory gone rogue, but even the attack doesn't explain gold coins that vanish like aa snowflake in summer heat.