Originally Posted by zyr1987
Originally Posted by Niara
It's worth remembering, before attaching phrases such as "wildly successful": This is a game in early access, and with a very important legacy behind it.

What it has sold so far it has sold by virtue of its promises and by virtue of its legacy... NOT by virtue of actually being a good game. Do not mistake one for the other.

It may become the latter, but it isn't there yet, and it has a long, long road to travel before it gets close to that mark.
The second paragraph, I question. [/yodaspeak]

Do we know for a fact that it has sold even largely based on the virtue of its promises and legacy? (edit, here, I weigh the claim about legacy higher than promises, as I keep hearing about how it's not a bg game) If so, how? Because you seem to presume you can speak for around a million people (or at least a significant fraction)

I cannot speak for anyone else, but I bought it because I thought it would be a damn fun game from a great developer, and I have not been disappointed. Even now it's a good game in my opinion, and I think it has the makings of a great one.

The danger I fear is a Star Wars prequel level of disappointment from people for whom Baldur's Gate is almost as sacred as the Force is to SW enthusiasts. I'm still not sure if they really know what they signed on for with this one heheh. But I do have hope

If it didn't sell a million copies immediately, I'd have felt so sad. Its likely going to take a big pile of loot to get what I want out of it. I'm hoping what's on display right now is 1/10th of the game, and not 1/3rd like the Act 1 EA description might suggest. And that the full release is still miles away, off in the distance, so they have time to make it beautiful enough

Last edited by Black_Elk; 24/12/20 06:54 AM.