Originally Posted by Anfindel
Originally Posted by spectralhunter
Originally Posted by YT-Yangbang
I agree OP, our current ragtag of companions are...random. of all of them, Lae zel is the most macho. But of our 3 gentlemen. Gale is a edgy wizard teen about suicide, astarion is a pretty boy Casanova, and wyll is a theater drama nerd.

If Halsin could be a companion, now that is a chad to bring about to the fight and adventure with.

These are the types of companions you get when you try to make special companions with special problems. It’s a cover for bad writing. It’s harder to develop a plain character that’s interesting than a character with a special plot hook.

Halsin is a pretty plain druid. He loves nature and is concerned about a dark presence. He’s not edgy. He’s not insecure. He’s not weak. And he’s also interesting without the drama and someone I’d like to have in my party.

This sounds like a cross between a Personal Ad, and a song: "And he likes Pina Coladas, taking walks in the rain..."

Aside from that, I do agree that the cast of characters could use some more variety in personality (and of course race and class) - perhaps some maturity, some level of positivity, some more in the good to neutral, mix. While they no longer use the actual good/neutral/evil/lawful/chaotic labels, the current cast does seem to tend more to the lawful evil, chaotic neutral spectrum - I couldn't imagine having a close friendship with any of them thus far. Complex motivations are not a bad thing in general, but they should not consistently overpower other aspects of a personality.

Minsc got a bit nutso and dark in wanting to rescue Dynaheir, but it didn't stop him from being upbeat, outgoing, friendly and a bit bonkers - I used to partner him with the sword Lilacor, just to hear the two of the babble back and forth, with a rodent sidekick. Edwin's personality took on new dimensions once he was Edwina. If BG1 and 2 could manage such different personalities and character growth even on the basic level they pulled off, I hope Larian can manage similar range - though much of it might not appear until we get closer to full release. DoS2 certainly manages a cast that wasn't, on the whole, unlikable.
Just for the record, iirc they've only released the evil companions so far because in DOS II they couldnt get much data on them in ea because everyone picked the nicer ones. I would expect more personalities along the lines you suggest with future companions.


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