Maximus the battlemaster.
Anlor the rogue
Eleonor the ranger
Wyll
Gale
Shadowheart
I just re-discover the game with a party of 6 and it's so much funnier.
- Real ambush (3 group of 2 to attack ennemies)
- More ressources - more fight between rests, real ressources management
- More game, now I'm playing more during combats instead of being passive looking at ennemies
Of course it's easier but that's not a problem.
I don't care that every encounter is not a challenge when I fight against the weakest creatures of the Realms.
But it's a little bit too easy I have to admit. It would be more fun and challenging without backstab/highground advantages, easy jump/disengage, dipping,...
I would have to think about how to increase my %to hit through companions synergies and through the D&D rules. At the moment it's not necessary because of easy advantages.
Last edited by Maximuuus; 25/12/20 09:16 AM.