Originally Posted by gametester1
Remove the text
But this is an isometric RPG, not a deep story driven narrative through characters, like Detroit:BH, for example. Who actually have this much time to watch all the cutscenes, and actually listen to every NPC?
It would be so good to have a new great isometric RPG, without all that tosh. If think about it, story is probably suffering a lot as they are not able to portray and animate deep and detailed situations, which, story-wise, would be possible to do using text and player's imagination, as in great classic games, and, D&D itself.