As fun as this was in Fallout 1 and Fallout 2 that had it what it really boiled down to was having a ton of NPCs just telling you to shut up, refusing to interact with you, or just delivering the same lines mostly. That was in a game that wasn't even fully voiced!
While this kind of thing seems neat in reality it's just not worth the effort and that shows in any game that implemented it. I mean even in the video above none of Tandi's responses are really unique I don't think.
Last edited by Worm; 27/12/20 08:34 PM.