The way they have swapping now is "abusable" but it's honestly fine. 99% of use situations aren't abuse, they're people fumbling through a UI or being indecisive, which a game should be forgiving about. Melee and ranged being separate as well is also fine, it's just a UI element but the game does the legwork for stowing/drawing. You still need to be aware of which is drawn/stown for OAs.
What they need to fix is the UI for casting spells and abilities, because having everything on one bar sucks. They should make it so you cast a spell via a spell slot rather than picking the spell and then the spell slot. This would let them automatically factor all the rules for casting spells via spell slots without the player needing to do any of the legwork as well as letting them hide all the spells, which itself helps the UI stay free of clutter. Then you only have the spell slots and whatever other abilities you might have available. You could even make cantrips work the same way as a "spell slot 0" sort of thing.
Last edited by Bergtau; 28/12/20 05:24 AM.