I hate to say it, but this will never be a 5e game unless they go back and fix the action economy. More actions is great, but there should be a consequence to your choices and it shouldn't be watered down. Hide, dash, disengage and dodge should be full actions, you make a choice to engage in these knowing you sacrifice your ability to attack or cast a 1 action spell in return. Later you can pick up feats or class abilities that can mitigate the action cost, but often at the cost of a class resource (spell slots, ki, limited times per long/short rest, etc) or using an ASI for a feat like mobility. Actions like grapple and shove are part of the attack action and should be treated as such, if you chose to attack shove should be an option there. If you have multiple attacks you can use one of them to perform a shove (or grapple). Doing so you make a choice, do I want to give up potential weapon damage for gaining advantage on the second attack or simply a chance at pushing the enemy off an edge. Making it a bonus action breaks the game by removing the choice and giving the player the ability to do it all, leading to the shoot and hide from elevation BS style of combat.

After seeing so many comments about Solasta on these forums I decided to check it out. I think Larian has a better story, better characters, and better artwork overall, but Solasta is far better in terms of combat, tactics, and being true to 5e rules. Solasta lacks my favorite classes, the ability to dual class, and so many features that I love about 5e that BG3 has, but I still had much more fun playing Solasta than I had playing BG3 (including some of Solasta's game breaking bugs). Where Solasta adds a custom skin to 5e mechanics to fit the story they are telling, BG3 has made a 5e skin and wrapped it around the Divinity engine and called it 5e (it really isn't). One is fun to play, one is a chore unless you play in a very specific style which trivializes most combats.

Honestly I'm hopeful that Larian pulls it together and makes a wonderful game, because I've already paid for it. However reading a number of the suggestions on how to improve the game have made me more pessimistic on whether this will ever amount to more than a crippled DOS in a 5e wrapper.