Originally Posted by Arne
Originally Posted by biomag
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On one side that's a typical writer's error; on the other side it's the compromise of grabbing attention vs telling a meaningful story. First of all, games like Baldur's Gate 3 have to sell. And obviously, Dragons, Tieflings, Vampires, Mind Flayers might grab attention.

But yes, if you only have one-of-a-kinds, then you are running into the weird situation when your "ordinary" farmer's girl collecting flowers in the woods suddenly becomes something special and unheard of.

That's also why writting and game design are regarded as art. They are not simply a+b=c. It's extremely difficult to find the right balance in all of that and its impossible to make everyone happy. That said, I simply am not impressed with the decisions Larian has been making in this game. I'm certain their style suits a large amount of players, but for me its just not on the same level with other game studios that get you completely immersed into their works. With Larian everything screams constantly themepark to me. But its largely just personal taste.