I wouldn't mind a bit more of a walk through on the nautaloid. I didn't realize you could move boxes until I accidentally did it. Makes covering traps a ton easier. Basically the nautaloid should have you do or explain nearly every mechanic once. It IS the tutorial afterall.
I don't mind it not shoving every mechanic in your face though. If they do add more tutorial, I'd like for it to be in ways that present themselves as challenges or flow naturally. At most provide instructions on how to move/throw objects but don't explicitly tell us what to do with them. Just set up some conveniently placed boxes for us to move around and cover vents, let the players discover that interaction for themselves. It can even be done as part of another, more obvious puzzle wherein we need to move a box to climb on and we "just happen" to cover up a trap with it. But definitely no hand-holding fairy telling us exactly what to do.