Originally Posted by Niara
Originally Posted by Tav22
Mostly games prior to 20 years ago. The good ones that were interesting with natural racial tensions that come from strong cultural differences of people living in close proximity to one another that equally value land and other valuable resources.

Racial differences and cultural exchanges as a rich and present part of the world is one thing; it's great to have that. Having a game make the vast majority of people you interact with speak in distinctly racist ways, and force you, the player, to just accept that as okay because it's the norm, and not allow you to call it out, is different.

This is where we differ. My point is that distinct racial and cultural differences should be celebrated as it is a defining characteristic of a society. Using these differences as a narrative is not racism. It's culture. And it's a very natural way to provide immersion in a fantasy setting. Have you ever read a fantasy novel?

I don't understand why this even needs to be explained but it seems to be a recurring theme lately.

I like to explore culture. I like to learn what makes a race inherently and fundamentally different from one another. It's interesting. Otherwise playing the game is an exercise in apathy.

I can't literally don't care about my companions personal struggles or their deep seated emotional problems. Having them heaped upon me as baggage that I have to lug around with me is pure disincentive.

Last edited by Tav22; 30/12/20 09:24 AM.