Yeah, im admittedly trying to get the d&d feel out of this game... so im kinda trying to play it as best i can in that...
I go the stealth/position/dip route, seems to be enough to make it appropriately challenging with a group... 9th-10th run through, almost all combat isnt too bad with preparation... this is where im missing the tactical side of combat they seem to have inadvertently removed...