Thanks! Sometimes I ramble a lot, but I do think that it's important to keep those first impressions in mind.
One thing I think would really help the game at this point, would be for Larian to focus heavily on providing more up front content, basically things that the player can see/feel right away. And I do mean right away hehe. This could be stuff from within Character creation (like more Races/Classes/Cosmetics) or in the prologue or early Wilderness Areas (new encounters or NPCs) or the QoL type stuff that becomes immediately apparent when interacting with the user interface at any point in the game.
Stuff that we engage with all the time, like gamesave organization or inventory management for example. Or even menu graphics or load screens could fit in that category I think. Pushing out material that won't go unnoticed because it jumps out at us right away or because we are constantly tooling around with it. But stuff that we see and notice immediately in a replay, not like stuff that's an hour or two into the gameplay. If that makes sense. The sooner they patch in all the classes the better, and I hope they at least give us a 5th party member as a nod to all the noise in the party size thread. I wish they had gone with Merc companions in the EA, and left this whole Origin thing till the full release. I think the Origin characters have kind of overshadowed more important things that I wish were at the forefront here.