I think the Origin characters have kind of overshadowed more important things that I wish were at the forefront here.
i think this is a good comment to highlight speaking to an increasing trend ive seen bg3's ea having recently in that its been somewhat directionless with no real messaging via larian regarding what the devs are most looking at in terms of feedback at this time in development and/or when new features will be added as part of ea - it can be debated amongst the community where larian's resources are best being served (altho i too agree that the devs origin characters seem to be getting all the love), however as ea has continued the more and more i feel like larian may have been somewhat too ambitious and bitten off more than they can chew with the number of narrative and gameplay mechanics being concurrently implemented and its ultimately to the game's detriment.
tbh, i would have preferred if larian had first nailed down more of the gameplay mechanics (5e class/combat/spell translation, party size and movement control, cam control, day/night cycle and camp/rest mechanics, map/waypoint travel and exploration, random/ambush mobs [ambush while resting], full dnd character sheet ui, etc.) first or had that be a focus for ea feedback, seeing also as there are still more phb race/class options yet available (and at higher lvls in later game), before opening up 'act1' or tying in any story/narrative/spoiler points so to not split the studio's efforts/resources, but i can understand that being unrealistic from a video game development perspective given this stage of larians process.
as an aside, i hope in the future that larian will provide us with some type of ea roadmap or timeline for what and when new game features are planned to be implemented, even just estimates with 'underpromise/overdeliver' messaging would go a long way to curb what i feel is a growing sense of aimlessness during bg3's ea and also be a way to share with the community what the devs are paying the most attention to and where the community should be most focusing their feedback towards.