Originally Posted by DuskHorseman
So, you're saying that the game mechanics are somehow stupid or goofy? I don't understand why you would think that. I also didn't understand that was what you were getting at, it seemed as if you were claiming that the story varied wildly in tone, which it doesn't.

There's nothing too goofy about dipping imo, I think it's just sort of a catch-all in an attempt to show all the goofy combat shennanigans that any good DM would allow in actual, IRL, tabletop DnD.

I'm no proponent of eating to regain health either, but there's nothing that seems so ridiculous about doing it. It's been a thing in games for years. It's just, like... a thing. BG3 is four because that is the median party size in the reccomended size. It stands to reason that 4 is what was chosen.

And yes, BG3 is turn-based because DnD is turn based! That is absolutely correct!

Time does pass in BG3, just not in a day/night cycle. You travel around during the day, and take long rests when it gets dark.

Again, Dipping is sort of a catch-all for all of those DnD combat shenanigans that any good DM would allow.

Seriously ? Diping your sword on a candle or a torch without something to coat it ? Eating food during combats ? Really ? A DM ?

Some game mechanics are stupid and totally unrealistic even in the reality of the FR. And yes, the tone of the story / the world change a lot and is totally inconsistent.

The experience is a whole and combats are a part of the story you're writing and the adventure you're living in this world. Combats have to fit the story and the world in which they take place.

What would be your reaction if Aragorn started eating the head of a pig during a fight in the LOTR ? (Video game, Books, film, choose your medium)
Wouldn't it be ridiculous ?

Because BG3 is a video game, it has to be inconsistent and include silly things ?
It can, but it hasn't to... especially when the world and the rules are designed to create consistent fantasy stories (which doesn't mean humor and a few silly situations aren't allowed... we're not talking about exceptions).

When I'm playing a game in the FR, with the rules of D&D and with a serious story... I want to experience what could be written or played as a story.

I'm absolutely not against humor or a few silly situations (BG1/2 were full of it), but combats is a huge part of the game and with all these jumps, food, dipping, fire, magical items, (visual effects,)... They just look totally gamey, immersion breaking and very badly integrated to the story.

Keep in mind I'm talking about gameplay mechanics, not who we encounter and why. This is fine... but combats deserve adjustments to become credible.

Last edited by Maximuuus; 01/01/21 10:57 AM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus