Originally Posted by Maximuuus
I totally agree. Management is something I like in RPG and ammo management is something else to think about when you prepare your next journey.

But this is an unpopular opinion.
Players like having so powerfull magical bows/crossbows at the beginning of the game.

Originally Posted by Eugerome
Limiting ammo is tedious in PnP and in video games. BG3 is not a survival game, so why bother.

BG1/2, Solasta, Wasteland, XCOM,... aren't survival games...

BG1&2 had weapons with the unlimited ammo property
It was so convenient that eveyrone went for those weapons as a default because dealing with ammo sucks.