I'm for a skip combat button. I really wanted one in PoE on endless paths dungeon.

On the general quality of combat I have mixed feelings. I don't think any of the battles are bad but they aren't really what was advertised (yet). It's D&D game and should use D&D rules. I just finished playing two runs of Solasta and realized how different the two games are, they games are really using two different rulesets. BG3 has much better polish but Solasta understands the potential of the 5th ed combat.

The exception is the hag battle -- that battle is great fun and its entirely winnable without using any DOS homebrew rules. I really liked that the battle was an extension of the conversation and (if the battle lasts this long) a really good use of an illusion spell.

Still early days, the devs listened on cantrips, let's hope they faithfully implement the rest of rules.