When casting 'Hex' the target has disadvantage on ability checks for one ability of your choosing. Many spells have ability saving throws, for instance burning hands has a dexterity saving throw. If I hex dexterity first then burning hands should the target have disadvantage on its saving throw? I ask because it does not appear to work that way and before I report it as a bug I wonder if it's working as it is supposed to. Is an ability check different than an ability saving throw?

Last edited by BraveSirRobin; 03/01/21 08:10 PM.