i know that it was like 20 posts ago that someone mentioned this, but i still want to put my two cents in (sorry!). forcing characters to have to eat and sleep (i feel) is micromanaging, and too much of stuff like this makes things sometimes too complicated and/or overwhelming. somebody brought up the sims, and how they can sit on things--->different energy boosts and whatnot. ok for them, but did you notice that they NEVER get a day off from work (unless they don't show up and if that's a habit they get fired). i think <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> has a good combination of reality and fantasy now.
PS-pen and paper D&D was good...did i just date myself?[Linked Image]


smiles! *jacinda*