So far, we have 5 origin story companions, with
3 more coming for sure:
Minsc
Helia
Karlach
As for non-origin companions, a lot of people were asking for
How realistic is it, I do not know, although seeing Halsin as at least camp follower would be very nice. He is such a cool guy after all.
A little bit of info, which probably does mean something:
- Minthara if looted, just like companions loses all the equipment and the change is visible on the model. (loses the shield/armor/weapon)
- There is an romance option for her. (currently only an option for companions, might change in the future)
- Has a tadpole in her head, just like rest of companions so far, while still having possible friendly-ending interactions which hint further co-operation (this might not be true in the future).
- I have read that in game files one of companions in hinted to be a drow.
- Wiki displays her as a potential companion
- Probably will be possible to recruit late act 1/early act 2 if she survives, won't be possible to recruit as soon as others
Source
https://steamcommunity.com/app/1086940/discussions/0/2969520311927202564/Above for drow companion, with a bit of other information regarding possible companions, one of them being the poor unlucky windmill gnome.
https://baldursgate3.wiki.fextralife.com/MintharaLink for wiki is above
They can realistically do a 12-15 companions without degrading the quality of their storylines IMO. Having 8-10 origin ones and 3-4 non-origin companions would be a sweet spot.
Cinematics are quite important, as mimics in this game is done very well (looking down especially at Astarion and Shadowheart).