What was stated in an interview regarding e.g. the spell 'Bless' it seems to me that Larian will hold in to their current design philosophy.
We will get higher levels with more powerfull spells, then they will not be used that much, because it's far easier to get similiar effects by just running around an enemy. Then Larian wants to change these spells to make them more appealing, and in the end we get something that ist a DnD game only by name and nothing else.
I sure hope I am wrong, though.
So am I reading that Larian thinks Bless is unnecessary because they notice people don’t use it? Is it perhaps the game has so many broken balance issues that you don’t need to use it? Why waste a spell for bonuses when you can easily gain advantage anytime?
So the solution is to make Bless more OP? Not try to balance combat?
That’s a huge problem. They should have built around 5e and made small changes. Instead they built around DOS and made small 5e changes.
Yes, that's exactly what they did, because it seems that they think that DnD 5e mechanics are inherently boring and need to be more flashy, at least that's what's coming across in various interviews.
It's their game and their decisions, we can can only voice our wishes to make it more like DnD, and hope we will be heard.