I completely agree with making "Shovel" a once per long rest item ability rather than the current 1 time use scroll. Shovel's dialogue even says it's old master never summoned it for anything fun. That implies it was being repeatedly summoned and is simply not possible with a destroy on use scroll.
While on the topic of quasits...I noticed before patch 3 that the quasit frighten ability was once per either short or long rest. Don't know if this was changed but far as I know it is the only summoned pet ability that has a rest limit. Imps can fly each round or turn invisible at will, spider(ranger) pets can spam aoe webs every round but quasits can only frighten 1 thing? I think that should be changed.
That could also be a great way to handle shovel though I more meant shovel being summoned permanently and stuck around, but as a permanent item/ability that would be cool too. And yeah it was a bit weird the limit on Fear.
Tbh I never mutiliated Us on the ship. WHen I found out, that he doesn't turned on me while being my companion in my first playthrough, I never botehred. I thought it unnecessarily cruel.
Oh yes tha tscene with the cub eating it's motehr is so messy and sad.
Currently the scene feels pointless and cruel, though I must admit I might have a teensy bit of temptation to hit it cause of prior experiences with Intellect Devourers in Tabletop... But Us is our cute brain doggo so I tend to not.