Going back to my original post, maybe I did over-mentioned Solasta, but I real do feel it is a valid comparison to BG3 since the game play also uses D^D5th, and arguably uses it to a fuller extent. Right now the BG3 gameplay/combat feels lacking something...its totally not BG2, not really D^D5th, and not really DOS2...
Like someone else mentioned in DOS2 you had many more action points..this opened so much more possibilities during your turn : FUN. And it works with environment/ Larian style effects. Having very few doable actions a turn and mixing in tons of DOS2 type effects really kills the gameplay for me.
Simply putting it, do you think having more actions during a turn would improve the gameplay and overall fun of BG3? Hence a very simple fix that could go a long way.