Yes, there could be various options for the immersion of course.
I only considered several different looking "static" camps because I guess somehow the companion and camp quest events must be triggered. Which is probably easier if it's always just the camp with different looks.
Having it more dynamically is of course even better. Or at least having any reasonable explanation why I end up in a camp miles away while I actually just intend to sleep to recover. There were other games solving it by having a mobile camp to be established exactly where you are, but apparently that doesn't work out because of the idling companions and npcs which just hang around waiting in your camp. So I assume that's why it's designed the way it is. But still the visual location changes could be made to bring in more immersion.

Unless there's the explanation of a teleport ofc, which is at this time just odd since you should be back on the nearest wayshrine then instead smile

Last edited by sinvictas; 10/01/21 01:58 PM.