Originally Posted by Etruscan
It's like the Fellowship of the Ring magically returning to Rivendell each night even though they are half way through Moria.
This is the best analogy I’ve seen, and why I think you should only be able to make camp when you’re outdoors and not threatened (whether it’s on the spot or we travel back to the established campsite). There should be sections of the game where long rests are locked out, like when you’re in the Underdark or halfway through a hostile tower. That would make short rests far more valuable and make resource management an actual thing in this game.